Friday, September 19, 2008
Outline:
I. Introduction:
A.thesis:
· HDRI are the best images and file format to use when doing image based lighting for 3D modeling and animation. Their multiple layers of exposure make them a prime source for intricate lighting and maximum results.
II. Body:
A. History:
· The desirability of HDR has been recognized for decades but its wider usage was, until quite recently, precluded by the limitations imposed by the available computer processing power.
· Paul Debevec
· Radiance RGBE image file format
B. Synthetic:
· 1997 SIGGRAPH
· "Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-Based Graphics with Global Illumination and High Dynamic Range Photography"
C. Tone Mapping:
· limited dynamic range
III. Conclusion:
· HDRI is one of the major advances in the digital world over the last few years and despite certain issues that still exist with compatibility or equipment for example, it still is the now and will be the future of quick, easy, yet great looking lighting, Image Based Lighting.
Tuesday, September 2, 2008
Week_01; Images & file formats
Make sure that the image you are downloading or using is in the .hdr file format and not a .tiff or .jpg. Here is an example of an HDRI image I have previously used for Image Based Lighting in Maya.This is how the finished render looks like. The stand is gray and the grass is green but with the effect from the IBL and the .hdr image used it gives it an overall "sunset" look.
Week_01; Process

Since we are all more visual people I found this image that will help explain HDRI and the methode of different exposures a bit better.
This image shows one image taken at different shutter speeds. The shutter speed of the camera will determine the high and low lights of the picture. The slower the shutter speed, the more dark the camera can pick up, the faster the shutter speed, the more light will be exposed onto the film. Compiling those different exposures onto the same image will the result in a High Dynamic Range Image, or HDRI.

